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Anti-War Game: Starting from Normandy Campaign Novel
- Status
- Ongoing
- Chapters
- 490
- All visits
- 0
- Week visits
- 0
- Updated
- Jun 3, 2026
Chapter feed
490 totalRecent chapters
- 001Chapter 1
- 002Chapter 2
- 003Chapter 3
- 004Chapter 4
- 005Chapter 5
- 006Chapter 6
- 007Chapter 7
- 008Chapter 8
- 009Chapter 9
- 010Chapter 10
- 011Chapter 11
- 012Chapter 12
- 013Chapter 13
- 014Chapter 14
- 015Chapter 15
- 016Chapter 16
- 017Chapter 17
- 018Chapter 18
- 019Chapter 19
- 020Chapter 20
- 021Chapter 21
- 022Chapter 22
- 023Chapter 23
- 024Chapter 24
- 025Chapter 25
- 026Chapter 26
- 027Chapter 27
- 028Chapter 28
- 029Chapter 29
- 030Chapter 30
Book record
About this novel
In the Great Xia Federation, an immersive anti-war game streamer begins reviewing the latest DLC from developer Zhao Ming—a controversial experience centered on the Normandy Landing. As the player boards an assault vessel, the immersive narrative pulls them deeper into a harrowing recreation of historical warfare. But when Zhao Ming's newest expansion unexpectedly transports them to the Third Empire's capital of Berlin, reality blurs with simulation. Air raid sirens wail overhead, explosions rock the streets, and the line between game and nightmare dissolves. What was supposed to be a controlled gaming session spirals into something far more visceral and terrifying. Zhao Ming claims he's merely a filmmaker, but his anti-war games seem to blur the boundaries between entertainment and something darker—a fictional survival experience that challenges players to question the true cost of conflict. In this parallel Blue Star timeline where World War history never occurred, a digital world has become the only place where such horrors exist. As the streamer struggles to distinguish between game mechanics and genuine peril, they discover that sometimes the most powerful anti-war message comes not from preaching, but from experiencing the unthinkable firsthand.