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I've Become the King of Villains in the Game

Radish balls

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Updated
Jun 18, 2026
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1,023 total
  1. 001Chapter 1
  2. 002Chapter 2
  3. 003Chapter 3
  4. 004Chapter 4
  5. 005Chapter 5
  6. 006Chapter 6
  7. 007Chapter 7
  8. 008Chapter 8
  9. 009Chapter 9
  10. 010Chapter 10
  11. 011Chapter 11
  12. 012Chapter 12
  13. 013Chapter 13
  14. 014Chapter 14
  15. 015Chapter 15
  16. 016Chapter 16
  17. 017Chapter 17
  18. 018Chapter 18
  19. 019Chapter 19
  20. 020Chapter 20
  21. 021Chapter 21
  22. 022Chapter 22
  23. 023Chapter 23
  24. 024Chapter 24
  25. 025Chapter 25
  26. 026Chapter 26
  27. 027Chapter 27
  28. 028Chapter 28
  29. 029Chapter 29
  30. 030Chapter 30
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About this novel

Chen Lun arrives in the year before the game's launch as an unexpected NPC, watching a new era unfold before him.

Steampunk aesthetics collide with divine mysteries—the Seven True Gods' Sequences, obscure artifacts, consecrated halls, and safe havens blur together in shadowed depths.

A black top hat crowns his silhouette against a desolate landscape.

Assembled behind him: former game versions' most notorious antagonists. The voiceless Nun Floey. The Bloody Painter Noah. The blade-wielding Antonio. The fractured Clown Alec...

Chen Lun smirks, "While players hunt monsters, I hunt players. The logic is impeccable..."

...

Known also as "Players as Perpetual Assets: A Practical Guide," "These Bosses Command Fearsome Power—Yet They Answer Only to Me," "Impossible—I Too Can Ascend to Godhood?!"