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Playing a DPS Role with Absolute Defense Novel
- Status
- Ongoing
- Chapters
- 219
- All visits
- 0
- Week visits
- 0
- Updated
- May 29, 2026
Chapter feed
219 totalRecent chapters
- 001Chapter 1: Prologue: Protagonist Panel and Skill Introduction
- 002Chapter 2 - 1: Dreams Are Worthless!
- 003Chapter 3 - 2: Heart of Slaughter Unleashed
- 004Chapter 4 - 3: Leaving the Dungeon!
- 005Chapter 5 - 4: How Did You Know I Defeated the Boss
- 006Chapter 6 - 5: Chaos in the Trial Hall
- 007Chapter 7 - 6: Well Fought!
- 008Chapter 8 - 7: Must Be Publicly Criticized and Punished Across the Whole School!
- 009Chapter 9 - 8: Non-Leveled Weapon
- 010Chapter 10 - 9: Entering the Dungeon Again
- 011Chapter 11 - 10: Skill Scroll
- 012Chapter 12 - 11: Preparing to Leave the City!
- 013Chapter 13 - 12: A Dungeon Filled with Attributes!
- 014Chapter 14 - 13: The Terrifying Attribute Panel!
- 015Chapter 15 - 14: Killing the Golden Boss!
- 016Chapter 16 - 15: Generous Rewards, Sudden Wealth!
- 017Chapter 17 - 16: Just Left the Dungeon, Shocking All the Old Men!
- 018Chapter 18 - 17: Dungeon Rewards That Shocked the Old Men Again
- 019Chapter 19 - 18: New Weapon—Three-Ton Horse-cutting Saber!
- 020Chapter 20 - 19: Su Mo’s Ambition, the Rampaging Wild Boar Forest!
- 021Chapter 21 - 20: Hell Difficulty Dungeon
- 022Chapter 22 - 21: Going Head-to-Head with the Boss!
- 023Chapter 23 - 22: Slay! Massive Loot!
- 024Chapter 24 - 23: Su Mo’s Skills—Unmatched Power!
- 025Chapter 25 - 24: Carrying the Loot Back to Town, Astonishing Everyone
- 026Chapter 26 - 25: Silver Provocation: The Insurmountable Gap in Levels!
- 027Chapter 27 - 26: Kill! Root Them Out!
- 028Chapter 28 - 27: Terrifying Skill, Slays Gold Rank!
- 029Chapter 29 - 28: That’s Right, I’m the One Who Killed Him!
- 030Chapter 30 - 29: Output Deficiency Phobia
Book record
About this novel
Su Mo awakens to Absolute Defense but defies convention—determined to become a lethal damage dealer. Alongside this formidable shield emerges an extraordinary growth ability: Heart of Slaughter. Each enemy slain grants attribute points, with rewards scaling to the opponent's strength and stacking infinitely. "You should be tanking, not dealing damage!" "How else can I maximize my attacks if I can't withstand incoming strikes? A true damage dealer must absorb punishment and stand firm against enemies!" "But enemies can't even hurt you!" "That's because their damage output falls short of my defense!"